The Bus Stop


3D Unity Game
February 2023 to March 2023
Advisor: Jenna Caravello

Play the WebGL version of this project here (Desktop only!)

The Bus Stop is an interactive 3D simulation experience about passing time while waiting for the bus. This is a Unity project that involved 3D modeling, character rigging, animation, and world-building.

I made this project for the Interactive Animation course at UCLA taught by Professor Jenna Caravello. This course taught the fundamentals of Blender and Unity to make 2D and 3D interactive animations.







The prompt for this assignment was to create a 3D interactive experience with Blender and Unity. I took this opportunity to create a daydream-like experience... inspired by what happens in my mind during the time that passes while I wait for the bus.

I grew up taking the bus everywhere I went. Naturally, I would end up daydreaming after some idle time. The Bus Stop is meant to emulate that experience and how it feels when you immerse yourself into a daydream-like state.





All the characters in this game were inspired by real travelers I would see while waiting at bus stops. Sometimes they obnoxiously chewed gum, or had giant noise-cancelling headphones that would somehow still be heard from a ten-foot distance. 





To add more personable elements, I also created five interactive NPCs for the player to engage with throughout the experience. 





For the bus shelter, I drew inspiration from the Lundberg bus shelter designs in San Francisco. I decided to put my own spin on it to reflect the style of the world I was creating (even though I am far from being an indsutrial designer).

My version of the bus shelter features a transparent top panel for weather protection, benches to provide a comfortable place to sit, and side panels with various fake advertisements.






last project

forever under construction